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[FIXED] [Death Knight] [Unholy] Sudden Doom and Unholy Frenzy talent

 
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naboum

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Post Posted: 10-04-2019, 00:15:59 | Translate post to: ... (Click for more languages)

WoW Freakz spell link:
https://www.wow-freakz.com/spells.php?spell=207289&&name=unholy-frenzy + https://www.wow-freakz.com/spells.php?spell=49530&&name=sudden-doom
Bug description:
Some explanation first. Sudden Doom gives a chance for each auto attack to proc a free Death Coil (but still counts for Dark Arbiter dmg increase).
And Unholy Frenzy is a talent that increases your attack speed by 100% for 2 sec everytime you burst a wound. Which means that you're supposed to get twice as much proc of sudden doom in a fight where you have 100% uptime of unholy frenzy and at range of auto attacks.
But this is not working, unholy frenzy doesn't make you proc more sudden doom, or atleast not enough.

Proof:
This is a 2 minutes fight against dummy without unholy frenzy talent :
https://i.imgur.com/SXoEDgZ.png
As you can see, I had 8 procs of Sudden Doom.

This is a 2 minutes fight against dummy with unholy frenzy talent :
https://i.imgur.com/kvZaa4p.png
As you can see, I had 97% uptime for unholy frenzy buff, which means I had 100% increased attack speed for the whole 2 minutes fighting.
But, I only got 10 proc of Sudden Doom. Which is not enough at all.

I also verified with simulation craft version 7.2.5 with my gear, in a patchwerk fight (so a dummy) and 2 minute duration with unholy frenzy talent, so basically the same parameters as the test in game :
https://i.imgur.com/pW1ZU02.png
There was an interval between procs of sudden doom of 7.2 seconds. To calculate the number of proc : 120 seconds / 7.2 = 16.6 proc. So 60% more than what I got in game.



Last edited by naboum on 10-04-2019, 00:19:58; edited 2 times in total
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Ligma

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Post Posted: 10-04-2019, 01:12:08 | Translate post to: ... (Click for more languages)

Because it is attack speed and not haste. Only thing that affects rppm is haste rating, and haste% buffs like heroism. With the RPPM system, it doesn’t matter how many spells you use or swings you take (like it does on chance-to-proc on hit trinkets), which is why attack speed increases are irrelevant.

Please do not confuse attack speed with haste, they are 2 different things -
Its the same story for casters too, they have casting speed which is the same as attack speed, and haste.



Last edited by Ligma on 10-04-2019, 01:18:29; edited 3 times in total
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naboum

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Post Posted: 10-04-2019, 02:05:46 | Translate post to: ... (Click for more languages)

Ligma wrote:
Because it is attack speed and not haste. Only thing that affects rppm is haste rating, and haste% buffs like heroism. With the RPPM system, it doesn’t matter how many spells you use or swings you take (like it does on chance-to-proc on hit trinkets), which is why attack speed increases are irrelevant.

Please do not confuse attack speed with haste, they are 2 different things -
Its the same story for casters too, they have casting speed which is the same as attack speed, and haste.



Unholy frenzy talent is supposed to make sudden doom proc more frequently, even though the talent increases attack speed, not haste.
I'm trying to understand, am I missing something ?

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Ligma

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Post Posted: 10-04-2019, 02:12:20 | Translate post to: ... (Click for more languages)

Actually, nevermind! You are correct, due to a hotfix in 2016 unholy frenzy started increasing sudden doom's chance to proc even though it is attack speed not haste but in 7.2.5 sudden doom received a change where it procs 20% slower which MUST be also implemented here if this gets fixed otherwise things will get out of control.

Quote:
Legion Patch 7.2.5 (2017-06-13): Sudden Doom now procs 20% slower.
Hotfix (2016-08-08): "Sudden Doom's chance to activate is now increased by melee attack speed (was Haste)."


Wish you would have provided this proof in your original post, would have saved me some partially useless posting.



Last edited by Ligma on 10-04-2019, 02:38:16; edited 5 times in total
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naboum

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Post Posted: 10-04-2019, 02:32:45 | Translate post to: ... (Click for more languages)

EDIT : I saw your reply too late.


Last edited by naboum on 10-04-2019, 02:38:16; edited 1 time in total
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Ligma

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Post Posted: 10-04-2019, 02:33:19 | Translate post to: ... (Click for more languages)

@naboun read my previous reply.
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naboum

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Post Posted: 10-04-2019, 02:34:15 | Translate post to: ... (Click for more languages)

Ligma wrote:
@naboun read my previous reply.



Yes sorry I didn't refresh the page -

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Quicksand

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Post Posted: 10-04-2019, 13:22:46 | Translate post to: ... (Click for more languages)

https://imgur.com/a/mCu2Wk8

Indeed, Sudden Doom should scale with Attack Speed (not only Unholy Frenzy).
And it also should proc 15% more often with Double Doom (which is I think not yet implemented)

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Ligma

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Post Posted: 10-04-2019, 13:28:31 | Translate post to: ... (Click for more languages)

Dont forget this though, unless it is already implemented. Without it i think things would get out of control -

Quote:
Legion Patch 7.2.5 (2017-06-13): Sudden Doom now procs 20% slower.


Although its vague as fuck, not sure to what exactly it is applied



Last edited by Ligma on 10-04-2019, 13:30:57; edited 1 time in total
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Quicksand

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Post Posted: 10-04-2019, 13:31:47 | Translate post to: ... (Click for more languages)

That was already implemented -

This was on 7.1.5: RPPM data: 3.45 + Haste base RPPM
This is on 7.2.5: RPPM data: 2.875 + Haste base RPPM

It is exactly 20% lower, and SIMC also confirms that it should be 2.875 + haste (except not haste but attack speed)

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Ligma

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Post Posted: 10-04-2019, 13:38:15 | Translate post to: ... (Click for more languages)

Right! just checked myself, fingers crossed this is the actual problem for DA damage and we can move on with our lives!


Last edited by Ligma on 10-04-2019, 14:59:38; edited 3 times in total
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naboum

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Post Posted: 10-04-2019, 21:16:40 | Translate post to: ... (Click for more languages)

Thank you Quicksand ! -

Ligma wrote:
Right! just checked myself, fingers crossed this is the actual problem for DA damage and we can move on with our lives!


Me too ! I hope DA damage will be viable soon.

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Plaguesynth

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Post Posted: 10-04-2019, 21:21:05 | Translate post to: ... (Click for more languages)

Confirmed.
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Quicksand

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Post Posted: 13-04-2019, 03:44:58 | Translate post to: ... (Click for more languages)

Fixed
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Locked by Quicksand, 13 April 2019 03:44



 
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