[Siege of Orgrimmar] Garrosh Hellscream
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-Webi-

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Post Posted: 09-01-2018, 00:25:47 | Translate post to: ... (Click for more languages)

Hi!

Please post here any bugs related to Garrosh Hellscream!
Unfortunately the extra phase (Stormwind Harbor) on heroic is missing for now, but it will be fully implemented as soon as possible. Until that moment it's still possible to complete the encounter with three phases. Please be patient!


  • [TO BE FIXED] - Desecrated weapon's visual does not scale after the weapon's HP (the damaging area scales correctly, this is only a visual bug)
  • [FIXED] - Desecrated weapon was not targeting the farthest raid member
  • [FIXED] - After wipe the desecrated weapon disappeared but the whirling areatrigger not
  • [FIXED] - Siege engineers not in line of sight
  • [FIXED] - Garrosh is killable during phase changes and during intermission phase
  • [FIXED] - Embodied Doubt should be rooted
  • [FIXED] - Annihilate should be casted on random target
  • [TO BE FIXED] - Warbringers should be knockbackable
  • [FIXED] - Garrosh should be rooted during intermission phases
  • [FIXED] - Desecrated debuff remained sometimes on players after the weapon has disappeared
  • [FIXED] - Garrosh was not facing the right position during Annihilate
  • [FIXED] - Farseer sometimes not showing up / not hit by Iron Star
  • [TO BE FIXED] - Mind controlled players are not attackable and they are not casting the mind control


All the fixes will be live after the next restart!



Last edited by -Webi- on 14-03-2018, 15:52:46; edited 9 times in total
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midniggah

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Post Posted: 10-01-2018, 09:08:51 | Translate post to: ... (Click for more languages)

seige engineers cant be attacked because not in the line of sight so we had to send pets to kill them
if we wipe while the boss in his 2nd phase it stays in that phase till we wipe again. happened 2 out of 3 times

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Papor

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Post Posted: 10-01-2018, 17:16:41 | Translate post to: ... (Click for more languages)

1. During intermission in Chi-ji temple, Garrosh moved to the tank while both Sha-adds were alive and kept following him (me). If i saw it correctly he was also doing "annihilation" in my direction every cast.
The circle wall arround the position where hes supposed to wait worked fine though and disappeared after adds was killed.

Dont know if its the same for the other intermissions too yet.




2. Desecration spawned on random people near the boss, even though we had 3 persons stacked away from the group. Not that bad in on normal difficulty, but will be annoying on heroic.

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-Webi-

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Post Posted: 10-01-2018, 17:35:49 | Translate post to: ... (Click for more languages)

A few questions just to be clear where to start the fixing:
After the wipe, Garrosh continued with his second phase abilities, or just the boss itself was not transforming back into phase 1 Garrosh?
During the intermission what was exactly the case? Garrosh was absorbing energy and suddenly started to chase you, or from the beginning he was attacking you?

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Papor

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Post Posted: 10-01-2018, 18:12:50 | Translate post to: ... (Click for more languages)

Jade temple intermission started with 1 player alive, and after that garrosh stayed in jade temple.

Didn´t look for the energy tbh, will keep an eye on it next time.
We splitted into 2 groups and i was the first one to be at the left side add, and suddenly garrosh was next to me (he walked, no teleport or smth.). I tried to go to the middle of the room with him while adds were alive, but as i said the walls worked fine and stay up until adds died.

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Dreconik

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Post Posted: 14-01-2018, 05:14:03 | Translate post to: ... (Click for more languages)

Another "bug" is that blizzlike he should drop as bonus loot with 100% chance am heilroom for your class for the first kill you get on that character: https://worldofwarcraft.com/en-gb/news/16365526
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Post Posted: 14-01-2018, 17:20:22 | Translate post to: ... (Click for more languages)

Dreconik wrote:
Another "bug" is that blizzlike he should drop as bonus loot with 100% chance am heilroom for your class for the first kill you get on that character: https://worldofwarcraft.com/en-gb/news/16365526
This is a somewhat complicated mechanism to implement. We'll consider it, but I don't think it will be soon


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Post Posted: 14-01-2018, 17:21:46 | Translate post to: ... (Click for more languages)

Shocker wrote:
Dreconik wrote:
Another "bug" is that blizzlike he should drop as bonus loot with 100% chance am heilroom for your class for the first kill you get on that character: https://worldofwarcraft.com/en-gb/news/16365526
This is a somewhat complicated mechanism to implement. We'll consider it, but I don't think it will be soon

You can just set it as a reward of the achievement of the kill for Garrsoh (I think)... Don't know if it's doable

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Post Posted: 14-01-2018, 18:02:26 | Translate post to: ... (Click for more languages)

Dreconik wrote:
Shocker wrote:
Dreconik wrote:
Another "bug" is that blizzlike he should drop as bonus loot with 100% chance am heilroom for your class for the first kill you get on that character: https://worldofwarcraft.com/en-gb/news/16365526
This is a somewhat complicated mechanism to implement. We'll consider it, but I don't think it will be soon

You can just set it as a reward of the achievement of the kill for Garrsoh (I think)... Don't know if it's doable
That's actually a very good idea, done. For this to work I will delete the achievements from everyone, and next time you kill garrosh you get a guaranteed heirloom for your current spec


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teplaberuska

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Post Posted: 14-01-2018, 18:45:02 | Translate post to: ... (Click for more languages)

I cant use portal to orgrimmar after defeating sha of pride as alliance
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Dreconik

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Post Posted: 14-01-2018, 19:05:57 | Translate post to: ... (Click for more languages)

Shocker wrote:
Dreconik wrote:
Shocker wrote:
Dreconik wrote:
Another "bug" is that blizzlike he should drop as bonus loot with 100% chance am heilroom for your class for the first kill you get on that character: https://worldofwarcraft.com/en-gb/news/16365526
This is a somewhat complicated mechanism to implement. We'll consider it, but I don't think it will be soon

You can just set it as a reward of the achievement of the kill for Garrsoh (I think)... Don't know if it's doable
That's actually a very good idea, done. For this to work I will delete the achievements from everyone, and next time you kill garrosh you get a guaranteed heirloom for your current spec

Nice! We will loss the other difficulty ones but at least we get 1! Because he will really have 1 drop for each difficulty..

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Post Posted: 14-01-2018, 19:33:56 | Translate post to: ... (Click for more languages)

Dreconik wrote:
Shocker wrote:
Dreconik wrote:
Shocker wrote:
Dreconik wrote:
Another "bug" is that blizzlike he should drop as bonus loot with 100% chance am heilroom for your class for the first kill you get on that character: https://worldofwarcraft.com/en-gb/news/16365526
This is a somewhat complicated mechanism to implement. We'll consider it, but I don't think it will be soon

You can just set it as a reward of the achievement of the kill for Garrsoh (I think)... Don't know if it's doable
That's actually a very good idea, done. For this to work I will delete the achievements from everyone, and next time you kill garrosh you get a guaranteed heirloom for your current spec

Nice! We will loss the other difficulty ones but at least we get 1! Because he will really have 1 drop for each difficulty..


LE: You will still be able to get both normal and heroic versions. If you do heroic and receive both achievements (normal + heroic achievement) you will also receive normal + heroic heirloom


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Post Posted: 14-01-2018, 19:38:30 | Translate post to: ... (Click for more languages)

Shocker wrote:
LE: You will still be able to get both normal and heroic versions. If you do heroic and receive both achievements (normal + heroic achievement) you will also receive normal + heroic heirloom


Ok... but in this way who try to take 2 different heilroom (i mean for different spec) will be penalized if the kill for example in HC because they get 2 same heilroom version... same for the normal: they takes 2 same heilroom on normal ilvl and flex ilvl

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Post Posted: 14-01-2018, 19:41:11 | Translate post to: ... (Click for more languages)

Dreconik wrote:
Shocker wrote:
LE: You will still be able to get both normal and heroic versions. If you do heroic and receive both achievements (normal + heroic achievement) you will also receive normal + heroic heirloom


Ok... but in this way who try to take 2 different heilroom (i mean for different spec) will be penalized if the kill for example in HC because they get 2 same heilroom version... same for the normal: they takes 2 same heilroom on normal ilvl and flex ilvl
No, not same, that's random. You can either get 2 different heirlooms or, if you are unlucky, same heirloom normal and heroic. But that also happens if you do normal first, get a heirloom, then do heroic later and you can get the same heroic heirloom.


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Dreconik

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Post Posted: 14-01-2018, 19:41:57 | Translate post to: ... (Click for more languages)

Shocker wrote:
Dreconik wrote:
Shocker wrote:
LE: You will still be able to get both normal and heroic versions. If you do heroic and receive both achievements (normal + heroic achievement) you will also receive normal + heroic heirloom


Ok... but in this way who try to take 2 different heilroom (i mean for different spec) will be penalized if the kill for example in HC because they get 2 same heilroom version... same for the normal: they takes 2 same heilroom on normal ilvl and flex ilvl
No, not same, that's random. You can either get 2 different heirlooms or, if you are unlucky, same heirloom normal and heroic. But that also happens if you do normal first, get a heirloom, then do heroic later and you can get the same heroic heirloom.

Ok this way sounds good now -

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