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[FIXED] [PvE] IMPORTANT - Mythic+ damages fixed (much higher now)

 
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Shocker

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Post Posted: 29-04-2018, 02:55:26 | Translate post to: ... (Click for more languages)

It seems the spell damages for Mythic+ trash and bosses were extremely broken, they were dealing damage from normal mode instead of damage from mythic mode. An example, spell Ground Slam from King Deepbeard:
Code:

School damage
Value: 511874 to 538125 on Normal
Value: 665699 to 699300 on Heroic
Value: 930999 to 980000 on Mythic

On Normal mode it should deal 500k damage and on Mythic mode (m0) it should deal ~950k damage. Currently on our server it was dealing 500k damage on Mythic+, but instead it should have dealt ~950k damage. That's almost double.
Another example is Gaseous Bubbles from King Deepbeard:
Code:
Apply Aura: Absorb Damage
Value: 250000
Value: 536249 to 563750 on Heroic
Value: 731249 to 768750 on Mythic

250k instead of ~750k, so this means TRIPLE.

This bug was affecting ALL npcs/bosses from ALL dungeons, so Mythic+ damages/values will now be MUCH HIGHER.

This was the reason players were farming m+30 so easy on our server. Unfortunately, because of this, we have reset the Mythic+ leaderboards https://armory.wow-freakz.com/mythicplus/leaderboards

P.S.: CocoDev has recently started working on the current Legion dungeons and will make various fixes in the following period.


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Last edited by Shocker on 29-04-2018, 02:56:32; edited 1 time in total
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Shocker

[Freakz owner]



Status: Offline
(online 15 hours ago)
Joined: Momentul zero
Posts: 33676, Topics: 1185
Location: localhost

Reputation: 6296.2
Votes: 806

   
Post Posted: 29-04-2018, 12:44:44 | Translate post to: ... (Click for more languages)

UPDATE: We will also reset all keys because most of the players are now stuck with high level keys unable to do them, even those with lower levels (for example a player was doing a level 10 key, but now that level 10 is also too hard for him, this is why we needed to reset ALL keys)

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