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Choosing the right talents as a Priest: Holy Edition [PvP]

 
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Hawtydaboss

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Post Posted: 23-04-2016, 21:47:32 | Translate post to: ... (Click for more languages)

Greetings,in this topic you will find all the information you need to spec your Holy Priest properly.




You start the journey by reaching Level 15 and unlocking your first Talent Tree Tier.


  • Void Tendrils : Summons Shadowy tendrils out of the ground, rooting up to 5 enemy targets within 8 yards of the caster for 20 seconds. Killing the tendril will cancel the effect.


Spoiler:


  • Psyfiend : Summons a Psyfiend that stands in place for 10 seconds. The Psyfiend casts a Psychic Terror on a nearby enemy within 20 yards every 2 sec, preferring anything attacking the Priest.Psychic Terror causes enemies to flee for 30 seconds. Damage caused may interrupt the effect.


Spoiler:


  • Dominate Mind : Controls a mind up to level 93 for 30 seconds. Does not work versus Mechanical beings.


Spoiler:


Reaching Level 30


  • Body and Soul : When you cast Power Word: Shield or Leap of Faith, you increase the target's movement speed by 60% for 4 seconds.



Spoiler:


  • Angelic Feather : Place a feather at the target location. If allies walk through it, they gain 80% increased movement speed for 6 seconds.Only 3 feathers can be placed at one time. Accumulates an additional charge once every 10 sec. Maximum 3 charges.


Spoiler:


  • Phantasm : When you Fade, you remove all movement impairing effects from yourself, and your movement speed is unhindered for 5 seconds.


Spoiler:


Reaching Level 45


  • From Darkness,Comes Light : You have a 15% chance when you Smite or cast a healing spell to cause your next Flash Heal to be instant cast and have no mana cost. Limit 2 charges.


Spoiler:


  • Mindbender : Creates a Mindbender to attack the target. Caster receives 1.75% mana when the Mindbender attacks. Lasts 15 seconds.Replaces Shadowfiend.


Spoiler:


  • Solace and Insanity : Strike an enemy with the power of the heavens, dealing X Amount Holy damage and an additional X amount Holy damage over until cancelled and restoring 1% of maximum mana.

    Damage dealt by Power Word: Solace will instantly heal a nearby low health friendly target within 40 yards from the enemy target for 100% of the damage dealt (50% when healing the Priest).


Spoiler:


Reaching Level 60


  • Desperate Prayer : Instantly heals the caster for 30% of their total health.


Spoiler:


  • Spectral Guise : Your shadow blurs into the darkness, leaving your true form behind. As a shadow you are stealthed, but remain in combat. Lasts 6 seconds or until your true form is hit by 3 direct attacks.



Spoiler:


  • Angelic Bulwark : Anytime a damaging attack brings you below 30% health, you gain an absorption shield equal to 20% of your total health lasting for 20 seconds.This effect cannot occur more than once every 90 sec.


Spoiler:


Reaching Level 75


  • Twist of Fate : After damaging or healing a target below 35% health, you deal 15% increased damage and healing for 10 seconds.


Spoiler:


  • Power Infusion : Infuses the Priest with power, increasing spell haste by 20%, all damage by 5%, and reducing the mana cost of all spells by 20%. Lasts 20 seconds.


Spoiler:


  • Divine Insight : When you cast Greater Heal or Prayer of Healing, there is a 40% chance your next Prayer of Mending will not trigger its cooldown, and will jump to each target instantly.


Spoiler:


Reaching Level 90


  • Cascade : Launches a Holy bolt at the target that grows in power as it travels, which causes up to X damage to an enemy, or up to X healing to an ally.This effect can bounce from allies to other allies, or from enemies to other enemies. Each time it bounces it will split into 2 bolts, preferring farther away targets, and never hitting the same target twice. Cascade can bounce up to 4 times.


Spoiler:


  • Divine Star : Fires a Divine Star in front of you, traveling 24 yds, causing X Divine damage to all enemies and X healing to all allies within 4 yds of its path.After reaching its destination it will return to you, also dealing damage and healing to all targets in its path.


Spoiler:


  • Halo : Creates a ring of Holy energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to X Holy damage to enemies, and up to X healing to allies, with the greatest effect at 25 yds.


Spoiler:


That's the most important information you need to properly spec your Holy Priest.


If you have any questions regarding this topic,you can ask here.


Kind regards,
Noddcrack.


Priest PvP Glyph Guide 5.4.8
Priest PvP Talent Tiers Guide 5.4.8
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