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bossutai

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Post Posted: 25-09-2015, 19:08:45 | Translate post to: ... (Click for more languages)

Shocker wrote:
Bottom line, ce se poate face in PHASE-UL ASTA sa mai facem un balans? Avem ce? Base resilience-ul marit ar strica si mai rau situatia? De ce da, de ce nu?


Nu ai cum sa faci balans cand ai clase cu formule de peste 3 patchuri. Maresti resilienceul = distrugi 4-5 specuri de tot. Micsorezi resilienceul = deep wounds 70k/ravage 100k (dau acum 80k)/icelance 100k+. Daca se avanseaza la urmatorul sezon o sa fie acelasi rahat pt ca tyrannical are aproape acelasi ilvl ca malevolent (cu upgrades). Nici nu stiu cate argumente trebuie sa mai aduc ca sa arat ca e imposibil sa ai balans in felul in care vrei tu.



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sergy

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Post Posted: 26-09-2015, 21:20:31 | Translate post to: ... (Click for more languages)

poate daca baga formulele de 5.1, asa o sa ai formule de 5.1 si gear de 5.1, iar urmatoru sezon modifica si formulele

dar e prea multa munca sa modifice tot jocul la fiecare sezon


eu rogue monk demon hunter
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Amnezx

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Post Posted: 26-09-2015, 23:48:25 | Translate post to: ... (Click for more languages)

sergy wrote:
poate daca baga formulele de 5.1, asa o sa ai formule de 5.1 si gear de 5.1, iar urmatoru sezon modifica si formulele

dar e prea multa munca sa modifice tot jocul la fiecare sezon

Nu cred ca ai idee cat dureaza asta. In plus, ar trebui un update la formule la fiecare inceput de phase, si in loc sa se lucreze la actual bugs/exploits se va lucra la formule. Singura solutie era implementarea gearului prideful/grevious, dar se pare ca nu sunt de acord gms,pentru ca va debalansa pve content.



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Anonimatia

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Post Posted: 27-09-2015, 21:43:38 | Translate post to: ... (Click for more languages)

Shocker wrote:
Singura varianta probabil ar fi sa mai marim base resilience, dar in loc sa discutati despre asta voi faceti drame.

Asa poate si clasele cu doturi rezista mai mult de cateva secunde...

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Rep107

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Post Posted: 27-09-2015, 22:42:27 | Translate post to: ... (Click for more languages)

Ar trebui ridicat resilul, macar pe vreo 2 zile sa vedem cum merge. ( de la 65% BR la 77% maybe?)

Joc si eu Rogue dar... la momentul dat are cel mai idiot burst, in 4-5 secunde(cat tine un stun) duce un plater(cu tot cu 25% dmR) de la 400k health la 0... daca nu ai cum sa-ti dai defensivele sau heal in stun esti = mort. PvP=

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NoNameGlad

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Post Posted: 28-09-2015, 01:37:32 | Translate post to: ... (Click for more languages)

Rep107 wrote:
Ar trebui ridicat resilul, macar pe vreo 2 zile sa vedem cum merge. ( de la 65% BR la 77% maybe?)


Tu gandesti ce spui ? Serios acum ? Chiar vrei sa distrugi 50% din clasele de pe freakz ? Si asa sunt unele clase si specuri care merg in suturi.

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Rep107

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Post Posted: 28-09-2015, 02:33:26 | Translate post to: ... (Click for more languages)

+12% resil overall nu mi-se pare extrem de mult, dar daca nu vreti atunci jucati asa cu low health si high dps, hf.
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Scott

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Post Posted: 28-09-2015, 12:55:42 | Translate post to: ... (Click for more languages)

Rep107 wrote:
+12% resil overall nu mi-se pare extrem de mult, dar daca nu vreti atunci jucati asa cu low health si high dps, hf.


77% e base resil pentru prideful gear

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Sereth
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Post Posted: 28-09-2015, 14:48:19 | Translate post to: ... (Click for more languages)

Rep107 wrote:
+12% resil overall nu mi-se pare extrem de mult, dar daca nu vreti atunci jucati asa cu low health si high dps, hf.


12% rezil in plus iti scade dmg-ul cu ~ 40%. Sa nu crezi ca daca baga 12% rezil o sa iti scada dmg-ul cu 12%.



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Shadowy

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Post Posted: 28-09-2015, 15:03:03 | Translate post to: ... (Click for more languages)

@Shocker Din perspectiva 3v3, base resilience ar trebui sa ramana asa si battle fatigue sa fie redus de la 45% la o valoare mai mica dar nu mai mult de 5%.
Sunt combo`uri gen mage/rogue care au sansa sa te bata intr`un stun cum se plange lumea pe aici, dar nu e vorba doar de asta.

Cat timp damage`ul la acele spell`uri, care au fost modificate de patch notes 5.4(ice lance etc), nu se poate modifica dinamic pentru fiecare phase, atunci prefer sa risc sa imi iau one shot intr`un stun si daca nu se intampla asta, macar sa pot sa imi dau heal mie sau partenerilor mei putin mai bine, in asa fel sa compensam acel increase de damage.

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bossutai

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Post Posted: 29-09-2015, 00:01:18 | Translate post to: ... (Click for more languages)

https://www.wow-freakz.com/arena_ladder.php

Nimic in legatura cu mizeria asta? 3200 rating si 2200 mmr => 1k diferenta. Nu ai de gand sa faci nimic cu aberatia asta de ladder? Se abuzeaza LA GREU de mmr system.

Shocker



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Shocker

[Freakz owner]



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Post Posted: 29-09-2015, 13:49:55 | Translate post to: ... (Click for more languages)

O sa incerc sa implementez noul MMR saptamana asta

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Shocker

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Post Posted: 03-10-2015, 17:52:50 | Translate post to: ... (Click for more languages)

Sereth wrote:
Rep107 wrote:
+12% resil overall nu mi-se pare extrem de mult, dar daca nu vreti atunci jucati asa cu low health si high dps, hf.


12% rezil in plus iti scade dmg-ul cu ~ 40%. Sa nu crezi ca daca baga 12% rezil o sa iti scada dmg-ul cu 12%.
Da, acel +12% nu e din damage-ul FINAL (deja redus de 60%), e din damage-ul initial si o sa ti se para mai mult pentru ca tu compari cu damage-ul cu care te-ai obisnuit pana acum (cel deja redus cu 60%) pe cand ar trebui sa compari cu damage-ul unmitigated.

Am decis totusi sa marim base resilience cu inca 5% (60% => 65%). Referitor la "clasele slabe o sa dea si mai slab", e partial adevarat. O sa dea mai putin dmg intr-adevar, dar nu cu mult. Daca inainte dadea un hit de 20k acum o sa dea un hit de 17.5k (cu 2.5k mai putin). In schimb daca o clasa OP dadea un hit de 100k acum o sa dea 87.5k (cu 12.5k mai putin).
O sa fie live de la urmatorul restart (cand cel mai probabil o sa fie live si noul MMR). Am rugamintea sa nu mai postati iar aceleasi posturi cu "o sa distrugi clasele X"


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frid@y

[shamaniancutotemqtro]



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Post Posted: 04-10-2015, 04:00:09 | Translate post to: ... (Click for more languages)

Nu pot sa-mi dau cu parerea despre pvppower si resill,dar pot sa spun ca modificare prin care mmr=rating este foarte ok.Propun sa fie o "regula" prin care sa nu ai decalaj mare intre rating si mmr.(Gen se permite diferenta de X , cine trece v-a primii reset or something)


Music





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Abis
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Post Posted: 05-10-2015, 08:48:07 | Translate post to: ... (Click for more languages)

am reusit sa fac si eu printre picaturi un rating de 1650 si ieri m-am trezit cu 1550.trebuia sa resetati doar la cei din top si nu la toata lumea sau poate gresesc eu.
cred ca o sa las arenele pana bagati pridefull..pana atunci este pierdere de timp ( fara suparare ) .

succes



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